[Main page] [Overview]     /std /fakeitem_proxy

SYNOPSIS
#include <defs>
inherit STD_FAKEITEM_PROXY;

FILE
/std/fakeitem_proxy.c

DESCRIPTION
STD_FAKEITEM_PROXY is used to simulate the existence of true objects for
the rest of the mudlib if the parser encounters fake items. Whenever
a player uses a fakeitem, a fakeitem_proxy object is cloned which
redirects
all requests to the owner of the fakeitem, so that verbs do not need
special handling for fakeitems.
Normally you do not need to use this yourself, as objects of this type are
automatically generated by get_fakeitem_object() (/std/basic/fakeitems.c)
in rooms



SUBTOPICS
clean_up_proxy   get_proxy_master   set_proxy_master