[Main page] [Overview]     /std /area /draw_random_path

SYNOPSIS
void draw_random_path( int x1, int y1, int x2, int y2, int type, [ int rx1, int ry1, int rx2, int ry2])

FILE
/std/area/draw.h

DESCRIPTION
Draws a a random path with tile type from x1,y1 to x2, y2.
With rx1,ry1 - rx2,ry2 you can specify an area on the map, which the path
will never leave.