[Main page] [Overview]     /sefun


SUBTOPICS
add   add_coords   add_light_values   add_string  
allocate_persistent   ansi_strlen   basename   blueprint  
break_string   calc_path   call_out_chain   call_sliced  
cap   chomp   coord_string   coord_within  
deep_present   describe_list   describe_object   dirname  
distance   duration   ends_with   exclude_array  
file_exists   file_time   filter_by_distance   find_clones  
find_element   find_extreme   find_last_element   find_living  
find_player   first   first_file   flatten_array  
fold_left   fold_right   free_persistent   from_utf8  
gaussian_random   get_host_name   get_players_near   glob  
grandom   group_objects   hex_to_dec   illegal_force  
is_bit_set   is_directory   is_struct   last  
living_env   log_file   log_timestamp   lpc_type_name  
make_array   merge_array   messagep   middle  
msgarea   msgroom   mtos   mudlib_version  
new   object_array   parse_message   partition_array  
players   present   present_objects   present_players  
pretty_file   pretty_file_list   pretty_implode   pretty_list  
pull   random_select   register_cleanup   remove_all_callouts  
remove_all_in_dir   replace_string   roll_dice   room_env  
same_coord   shift   shuffle_array   silently  
simul_efun   single_call_out   sort_objects   split_array  
split_path   starts_with   struct_name   subtract_coords  
tail   tmpnam   to_ascii   to_utf8  
top_dir   top_env   turn_array   unchomp  
unique_array   version   with_player