[Main page] [Overview]     /efun /set_environment

SYNOPSIS
void set_environment(object item, object env)

DESCRIPTION
The item is moved into its new environment env, which may be 0.
This efun is to be used in the move_object() hook, as it does
nothing else than moving the item - no calls to init() or such.

Don't use it in your own objects!

HISTORY
Introduced in 3.2.1@1 as 'efun308()', renamed to 'set_environment()'
in 3.2.6.

SEE ALSO
remove(A), init(A), move_object(E), transfer(E), hooks(C),
native(C)